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Standard Camps:
Standard camps are the most normal sites for parties to go to. There are usually other people at these camps, so be sure to search the zone before moving a party there.
10s
12-14 Valkurm Dunes Lizards
14-16 Valkurm Dunes Lizards
15-18 Valkurm Dunes Flies
16-18 Valkurm Dunes Lizards
20s
18-22 Qufim Island Worms
20-22 Qufim Island Crabs
22-25 Qufim Island Pugils
25-27 Carpenter's Landing Birdtraps
28-32 Bibiki Bay Dhalmels
30s
31-33 Sauromugue Champaign Weapons
33-39 Sanctuary of Zi'Tah Bats/Flies
35-37 Crawler's Nest Crawlers
35-37 Garlaige Citadel Bats/Beetles
40s
41-47 Crawler's Nest Crawlers/Flies/Fungaurs
50s
51-55 King Ranperre's Tomb Bats
54-57 Wajom Woodlands Lesser Colibri
60s
60-64 Bhaflau Thickets Colibri
63-67 Mount Zhaylom Bombs/Flies
65-69 Caedarva Mire Qutrubs
Alternate Camps:
Alternate camps are the off-beat locales that aren't visited often because other, newer campsites have rendered these ones obsolete, or the campsite isn't the easiest to get to, or has certain other requirements, or players just never caught onto them for some reason or another.
Either way, if you or your party is out for some {adventure}, or if everywhere else seems crowded, feel free to try some of these places. Because of their nature, there'll be little competition, if any.
40s
43-46 Western Altepa Desert Beetles
47-52 Garlaige Citadel Bats/Beetles
60s
63-67 Bibiki Bay Catoblepas/Tragopan
Merit Camps:
Merit camps are camps designed to be taken on by a group of level 75 players seeking limit points to earn merits points to spend to further empower their characters post 75. These camps are mainly for max level players and will generally not work for players under 75.
Misareaux Coast
Mount Zhayolm
Caedarva Mire Birds
Caedarva Mire Flies
Standard camps are the most normal sites for parties to go to. There are usually other people at these camps, so be sure to search the zone before moving a party there.
10s
12-14 Valkurm Dunes Lizards
14-16 Valkurm Dunes Lizards
15-18 Valkurm Dunes Flies
16-18 Valkurm Dunes Lizards
20s
18-22 Qufim Island Worms
20-22 Qufim Island Crabs
22-25 Qufim Island Pugils
25-27 Carpenter's Landing Birdtraps
28-32 Bibiki Bay Dhalmels
30s
31-33 Sauromugue Champaign Weapons
33-39 Sanctuary of Zi'Tah Bats/Flies
35-37 Crawler's Nest Crawlers
35-37 Garlaige Citadel Bats/Beetles
40s
41-47 Crawler's Nest Crawlers/Flies/Fungaurs
50s
51-55 King Ranperre's Tomb Bats
54-57 Wajom Woodlands Lesser Colibri
60s
60-64 Bhaflau Thickets Colibri
63-67 Mount Zhaylom Bombs/Flies
65-69 Caedarva Mire Qutrubs
Alternate Camps:
Alternate camps are the off-beat locales that aren't visited often because other, newer campsites have rendered these ones obsolete, or the campsite isn't the easiest to get to, or has certain other requirements, or players just never caught onto them for some reason or another.
Either way, if you or your party is out for some {adventure}, or if everywhere else seems crowded, feel free to try some of these places. Because of their nature, there'll be little competition, if any.
40s
43-46 Western Altepa Desert Beetles
47-52 Garlaige Citadel Bats/Beetles
60s
63-67 Bibiki Bay Catoblepas/Tragopan
Merit Camps:
Merit camps are camps designed to be taken on by a group of level 75 players seeking limit points to earn merits points to spend to further empower their characters post 75. These camps are mainly for max level players and will generally not work for players under 75.
Misareaux Coast
Mount Zhayolm
Caedarva Mire Birds
Caedarva Mire Flies
Wednesday, July 3, 2019
33-39 Sanctuary of Zi'Tah
Requirements/Notes
Li'Telor OP recommended
Supports 2 parties
Target mob:
Primary: Lesser Gaylas (33-35)
* Bat (Triplet)
* Spawn only at night
* Aggro to Sound
* Links by Sound
* Weak to Piercing weapons
* Weak to Wind
* Weak to Light
* Strong against Darkness
Primary: Ogrefly (35-37)
* Fly
* Not Aggro
* Links by Sound
* Weak to Piercing weapons
* Weak against Ice
* Strong against Wind
Secondary: Myxomycete (36-38)
* Fungar
* Not Aggro
* Links by Sound
* AoE Paralyze
* AoE Silence
Primary: Goobbue Parasite (37-39)
* Leach
* Not Aggro
* Links by Sound
Comments:
The most popular camp here is right at the OP. It's easy to get to and has a wide variety of mobs. You start here around 33 on the Gaylas that spawn at night, with flies being your target when they're not around. Once you get closer to 35-36 you can mix in the fungars, but be careful of their AoE abilites. You can push this camp on to 39ish by using the leeches in the area if you wish. Be careful while camping here as there is a goblin that spawns near by the OP and will need to be dealt with.
The second camp here is a bit to the east of the OP in an alcove between two paths. There are also several goblins that spawn near here so be prepared to deal with them.
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